Grendelblarg

A half orc goon that hides his divinty with a human mask

Description:
  • 7 rogue, 2 barbarian
  • Allignment – NE
  • exp 36,070
  • HP – 84
  • Abilities – Bonus
  • Strength – 19 (+2) +5
  • Dexterity – 16 +3
  • Constitution – 15 +2
  • Intelligence – 16(-2)+2
  • Wisdom – 14 (-2) +1
  • charisma – 16 +3
  • Saves – Cloak –
  • Ref – +5 +1
  • Fort – +5 +1
  • Will – +2 +1
  • Attack bonus +7/+2
  • Base save bonus +3
  • base speed 40 ft.
  • Feats –
  • Sneak attack 4d6
  • Improved Uncanny Dodge – cannot be flanked or caught flat footed.
  • trap Sense +2
  • Evasion
  • Improved initiative (+4 to intiative)
  • Two weapon fighting (2 for main hand 6 for off)
  • Leadership
  • rage once per day
  • Rapier weapon focus +1 attack
  • Skill Points –
  • search (int) – 5
  • bluff (cha) – 10
  • appraise (int) – 5
  • sense motive (wis) – 5
  • intimidate (cha) – 4
  • forgery (int) – 3
  • climb (str) – 5
  • open lock (dex) – 5
  • disguise (cha) – 10
  • use rope (dex) – 2
  • move silently (dex) – 11
  • tumble (dex) – 12
  • knowledge (tallowdale) – 4
  • hide (dex) – 11
  • spot (wis) – 4
  • escape artist (dex) – 2
  • survival (wis)- 2
  • ride (dex) – 2
  • craft (tailoring) – 1
  • Equipment
  • Rapier (1d8 damage 18-20X2)
  • double punching daggers (1d6 damage X3 crit)
Bio:

Grendelblarg

MoralDale peteralbro